Flesh co Qold

Level: Arcanist 7 Components: V, S, M Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Target: One creature Duration: Instantaneous Saving Throw: Fortitude negates Spell Resistance: Yes

Goblin arcanists obsessed with turning lesser substances into gold sought a way to modify the flesh to stone spell to transform their enemies into gold. After much research, one talented mage developed the flesh to gold spell. While not perfect, it has remained a favorite of goblin arcanists ever since.

The target, along with all its carried gear, turns into a mindless, inert statue, just as with flesh to stone (see below), except the stone statue displays veins and specks of pure gold.

The amount of gold this spell produces seems dependent on the strength of creature transformed. Arcanists theorize that the gold deposits in the statue are representative of the target's essence; particularly powerful or strong-willed creatures yield more gold than weaker creatures.

A statue yields gold worth 200 x its CR in gold pieces. Extracting and refining this gold is a process that takes 1 hour, a DC 20 Profession (miner) check, and a DC 20 Craft (alchemy) check. A failed check halves the value of the gold. (So if both checks fail, the amount of gold is reduced to a quarter.) Some characters may have moral issues about smashing up a once-living creature for gold.

A stone to flesh spell restores a creature targeted by a flesh to gold spell as usual. However, if a statue has been completely refined, the original creature is considered dead and must be raised or resurrected. The slag refuse of the refining process counts as a part of the original creature's body for purposes of resurrection magic.

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