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Description: For centuries, the great dragonflights have noted the potential of younger races. In a few select cases, they choose a creature of another race to be one of a select few with the privilege of directly serving a dragon or an entire group of dragons. Such devotees dedicate their lives to the protection and service of their dragonflights, and reap the benefits of the great knowledge and power that their draconic masters share. Rumors say that the first dragonsworn were the forefathers of the dragonspawn race. This is, of course, just a rumor.

Each dragonflight treats its dragonsworn differently, and grants them slightly different boons for their service. The patron dragon for a dragonsworn of the bronze dragonflight might give a faithful disciple a relic from the War of the Ancients, whereas a dragonsworn of Nefarian might be taught the basics of how to manipulate the deadly power of shadow flame. While these rewards might sound tempting, dragons live a long time, and most of the flights barely notice the passing of years. It's possible for a servant to dedicate his life to a flight without any real notice or recognition — especially for the shorter-lived races, such as humans.

The legends tell that while these dragonsworn were always extremely rare, they may have been more common in the past — but there is a large gap in the records where such disciples are practically unheard of. It is the green dragonflight that revived the tradition of bringing allies of other races into their ranks, and a few of the other flights seem to have followed suit. Regardless of which flight was the first to resume adopting humanoid followers, dragons take more and more dragonsworn into their service; in some cases the reasons are obvious, but it remains a mystery why certain flights (such as the blue) would begin to trust other races now.

Dragonsworn in the World: Traditionally, the most well known dragonsworn are druids in service of Ysera; that is not to say that all druids who walked the Emerald Dream were chosen serve the green dragonflight, but many were taken into Ysera's service in the thousands of years they slept. Most of the typical servants of each flight have an occupation that matches the interests of the flight: Blue dragons favor talented magi, but a trustworthy priest or paladin might also gain their interest. Of course, some people are chosen simply for their dedication — while the bronze dragonflight may not have any particular tie to a warrior, he might impress with his strength and loyalty. All potential dragonsworn show some magical proclivity, though.

Night elves were the most common dragonsworn in the past, due to their immortality. In fact, this immortality actually allowed some elves to outlive their draconic

teachers; such night elves were highly respected by the dragonflights they served. Though lifelong loyalty was once the quality dragons valued most, now the black dragonflight looks for adventurers who show potential for great power; perhaps it hopes to bring the next Medivh into its ranks. The other flights fear that a traitor entrusted with their secrets could be an unparalleled danger, but nevertheless a few dragons have begun teaching the younger races. However, few adventurers are willing to make the sacrifices necessary to earn the trust of an entire flight.

More dragonsworn are in the Alliance than the Horde, primarily because night elves are still the most common dragonsworn of the flights (other than the black), but also because most red dragons won't have anything to do with orcs after the Second War. Most disciples of the dragonflights aren't affiliated with either faction, but a few belong to other organizations, such as the Argent Dawn or Cenarion Circle. Dragonsworn serve as the eyes and ears of the dragonflights in locations dragons may not wish to travel, and some infiltrate other groups to gather information. Since the average adventurer probably doesn't even know that these people exist, most dragonsworn find it easy to keep their service a secret, knowing that many would not understand their dedication. While night elves, magi, and others with knowledge of the dragonflights may see an association with dragons as positive, warriors who fought against the red flight in the Second War probably would not. Some dragonsworn might seek to teach others about the ways of the dragons to dispel the hatred of those who lost family and friends to blacks or reds, but most prefer to lie low and keep to themselves.

A devotee of the Aspects might join a group of adventurers to better serve her flight, perhaps to find a magic object or just learn more about the world. In such a situation, knowledge is the greatest weapon; she may learn secrets and magic unknown to the rest of the world.

Requirements

Alignment: Any; usually the alignment of the dragonflight the dragonsworn serves.

Affiliation: Any.

Base Attack Bonus: +3.

Skills: Gather Information 2 ranks, Spellcraft 10 ranks, Knowledge (arcana) 10 ranks or Knowledge (religion) 10 ranks.

Feats: Iron Will, Magic Energy Control, one metamagic feat.

Language: Draconic.

Spells: Ability to cast 3rd-level arcane or divine spells.

Special: A patron dragon, who will train the dragonsworn throughout her career, must select the dragonsworn. This patron is responsible for ensuring the dragonsworn remains loyal and uses her abilities and teachings properly.

Class Skills

The dragonsworn's class skills (and the key ability for each) are Bluff (Cha), Concentration (Sta), Craft (Int),

Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Gather Information (Cha), Heal (Spt), Knowledge (all skills taken individually) (Int), Profession (Spt), Ride (Agy), Sense Motive (Cha), Speak Language, and Spellcraft (Int). See WoW RPG, Chapter 5: Skills for skill descriptions.

Skill Points at Each Level: 2 + Int modifier.

Class Features

Weapon and Armor Proficiency: Dragonsworn gain no additional proficiencies in weapons or armor.

Spell Slots per Day: At every even-numbered level (2nd, 4th, 6th, 8th, 10th), the dragonsworn gains new spell slots per day as if she had also gained a level in the spellcasting class in which she could cast 3rd-level spells before she added the dragonsworn level. She does not gain any other benefit a character of that class would have gained. If she had more than one spellcasting class in which he could cast 3rd-level spells before she became a dragonsworn, she must decide to which class she adds each level of dragonsworn for the purpose of determining spell slots per day.

Secret of the Aspects: The dragons entrust their dragonsworn with ancient teaching, which the dragonsworn uses to strengthen her body, mind or spirit. At each odd numbered level (1st, 3rd, 5th, 7th and 9th), the dragonsworn chooses one of the abilities below.

Ancient Magic (Ex): The spells known to orders such as the Kirin Tor are formidable, but the Dragon Aspects have practiced magic since before even the night elves. An adventurer who studies magic among the dragons may learn new spells that are beyond her normal capabilities, or normally only available to another field of study.

The dragonsworn chooses one spell from any spell list up to the maximum level she can normally cast, or a spell from her own list up to two levels higher than the highest level she can normally cast. The dragonsworn can use this spell twice per day as a spell-like ability. The dragonsworn may choose to learn a spell that has been modified by metamagic feats; for example, a mage/dragonsworn who can cast 5 th level spells could learn a 5th-level spell from another class list, a 7th-level spell from the mage list, or a 4th-level maximized spell from the mage list.

Eldritch Knowledge (Ex): Dragons are one of the oldest races on Azeroth. An adventurer might choose to study under a dragon simply to have a better understanding of the world. The dragonsworn gains a +8 bonus to a single Knowledge skill. In addition, she gains an additional 8 skill points this level.

Enhanced Senses (Ex): The dragons train their students to enhance their perceptions. The dragonsworn gains blindsight (see the Monster Guide, Chapter 5: Monster Types, Subtypes, and Abilities) with a range of 30 feet.

Spell Attunement (Ex): Just as the Aspects are tied to specific facets of the world, one of their dragonsworn can learn to draw upon that strength to enhance the potency of magic tied to that Aspect. The dragonsworn gains a +2 bonus to her effective caster level (for the purposes of range, duration and the like) when using a

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