Goblin TinkeR, 5th-Level Goblin TinkeR*/7th-Level Steam WaRRioR1 Male Goblin: CR 12; Small humanoid (goblin); HD 12d6+24, hp 68; Init +2; Spd 20 ft.; AC 20, touch 13, flat-footed 18; Base Atk +8; Grp +5; Atk +11 melee (1d6+4, heavy mace) or ranged (special, cluster rockets'); Full Atk +11/+6 melee (1d6+4, heavy mace) or ranged (special, cluster rockets'); SA bomb bouncing; SQ low-light vision, armor bond +3, bring the hurt, cobble 1/week, coolness under fire 1/day, evasion, explosive glee, improve armor, scavenge, tinker's touch, goblin traits; AL CN; SV Fort +8, Ref +8, Will +5; Str 12, Agy 14, Sta 14, Int 17, Spt 8, Cha 10.

Languages Spoken: Common, Dwarven, Goblin, Low Common and Orcish.

Skills: Craft (alchemy) +20, Craft (technological device) +24, Craft (weaponsmithing) +18, Decipher Script +11, Disable Device +18, Forgery +11, Gather Information +9, Knowledge (engineering) +18, Knowledge (local) +11, Open Lock +10, Search +11, Use Technological Device +18.

Feats: Advanced Steam Armor OperationB** (large), Cleave, Point Blank Shot, Power Attack, Precise Shot, Small Device KnackB, Steam Armor KnackB*, Vehicle Proficiency (steam armor)t, Weaponry KnackB*.

Possessions: +2 heavy mace, +4 studded leather, twenty-four grenade bombs, cargo packt, cluster rocket launchertt, extra tinker's armst, pocket factorytt, steam warrior armort (see below).

Steam warrior armorf: Large steel steam armor hull, portable vehicular transformer (back)tt, steam fist** (right arm), trundling treadstt (boots). In Steam Armor: Large humanoid (goblin); HD 12d6+24, hp 168; Init +2; Spd 30 ft.; AC 22; touch 12, flat-footed 22; Base Atk +8; Grp +27; Atk +18 melee (3d6+7, steam fist); Full Atk +18/+13 melee (3d6+7, steam fist) or ranged (special, cluster rockets); Str 24.

* The goblin tinker uses the goblin tinker racial iconic class. See Chapter 2: Class Options for the racial iconic class and for Steam Armor Knack and Weaponry Knack.

t See More Magic and Mayhem, Chapter 5: Things That Go Boom in the Night.

** See Lands of Mystery.

tt See Chapter 5: Technology.

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