Info

Overwhelming —1 —1

* If you attempt to leave behind no trace of your tampering, add +5 to the DC.

t You cannot sabotage a magic item with an overwhelming aura.

SliRcaid DegociacoR [QeneRal]

You fight more effectively in a pack, and are able to land blows easier when surrounding foes.

Benefit: You gain a +3 bonus on attack rolls when flanking opponents.

Normal: You gain a +2 bonus on attack rolls when flanking opponents.

RoaRing Shout [Shout]

You can utter a powerful roar when you use your wild shape ability. Prerequisites: One other shout feat, wild shape class feature. Benefit: When you use your wild shape ability to take a non-humanoid form other than your own, you can unleash a great roar (or squawk, or whatever). You can use one of your shout feats without using up one of your shouts per day. However, the shout's effects last only half as long as normal.

You may sabotage magic items, just as you would a technological device.

Prerequisites: Disable Device 6 ranks, Knowledge (arcana) 2 ranks, Use Magic Device 6 ranks.

Benefit: You may use the Disable Device skill to disable or sabotage magic items, as if they were technological devices. The time and difficulty to sabotage the magic item depends on the strength of the magical item's aura:

You can negotiate like the best goblin traders, easily lowering other's prices or raising the price of your own goods.

Prerequisites: Cha 15, Diplomacy 6 ranks.

Benefit: Whenever you purchase an item, you may lower its market value by 10%. Likewise, whenever you sell an item, you may increase its price by 10%.

Sream A.ritior Knach [Technology]

You have a talent for building and piloting steam armor.

Benefit: You receive a +2 bonus on Craft (technological device) checks when crafting steam armor. Your Technological Limit for building steam armor increases by +2. (See More Magic and Mayhem, Chapter 5: Things That Go Boom in the Night, "Steam Armor".)

You gain a +2 enhancement bonus to your Strength when piloting a suit of steam armor. This is in addition to the steam armor's equipment bonus to Strength.

(JJeaponRy Knach [Technology]

You have a talent for building and using non-firearm technological weapons.

Benefit: You receive a +2 bonus on Craft (technological device) checks when crafting non-firearm technological weaponry. Your Technological Limit for building non-firearm technological weaponry increases by +2. (See WoW RPG, Chapter 11: Technological Devices.)

You gain a +1 competence bonus on attack rolls with non-firearm technological weapons you have built.

(JJild C^peRcise a I [QeneRal]

When in animal form, you deal additional damage with each successful melee attack.

Prerequisites: Str 13, base attack bonus +4, wild shape class feature.

Benefit: When you use your wild shape ability, your fangs sharpen, your horns grow longer and your strikes become more powerful. When in a non-humanoid form other than your own, you gain a +1 bonus on damage rolls with natural weapons.

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