Satyr Forces

Satyrs are organized only loosely, into a variety of sects. When the alarm sounds, all members of a sect throw themselves into battle. Like all demons, when the Legion calls, they scramble to obey.

Few creatures clash with satyrs on their own territory, however. Satyr camps are well hidden and often located in areas already dangerous, like Felwood. They are also well protected; only army divisions or powerful adventurers could hope to rampage through a satyr community. Thus, most encounters with satyr forces occur elsewhere — often on the roads and paths through the forests.

Satyrs have no sense of honor, especially concerning warfare. They do whatever is necessary to destroy their opponents, preferably causing a good deal of pain — both physical and psychological — at the same time. They prefer ambushes and scare tactics, perhaps stalking a group for several days, leaving subtle clues to their presence to make their prey more and more paranoid and fearful; then they strike. They enjoy incapacitating their enemies with nets and dark magic so they can carve them up at their leisure; they also enjoy the fear and panic they cause when they weaken and capture and bleed instead of outright kill.

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