SpeakeR of the GaRth MotheR [Qene Ral

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Through meditation and expert training, you have learned to speak with the Earth Mother.

Prerequisites: Spt 17, either Speaker of the Seed or Speaker of the Sky (see below), and either Speaker of the Fang of Speaker of the Hoof (see below).

Benefit: Once per day as a free action, you may channel the spirit of the Earth Mother. You gain a +8 sacred bonus on Strength checks and Strength-based ability checks; a +4 stability bonus to resist bull rush, overrun and trip attempts; and you gain damage reduction 5/adamantine. This transformation lasts for 1d4 rounds, +1 round per point of Spirit modifier (minimum 1 round). This is a supernatural ability.

SpeakeR of rhe Fang ^ [QeneRal] Through meditation and training, you have learned to speak with the spirits of predatory animals.

Prerequisite: Spt 11.

Benefit: Once per day, as a free action, you may channel the spirit of a predator and gain a +4 sacred bonus on grapple checks. This bonus lasts for 1d6 rounds, +1 round per point of Spirit modifier (minimum 1 round). This is a supernatural ability.

Your totems have the ability to move.

Prerequisite: Totem Throwing (see below), ability to cast at least one totem spell.

Benefit: Your totems can move 10 feet per round. They act on your turn, before you do. You command the totem which direction to move if you can see it, otherwise it does not move.

Normal: Totems cannot move.

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