Conjure Food

This spell makes soloing quicker, and saves a lot of money that would otherwise be spent buying food. It is also very useful in instances to give to your tanks to regen health more quickly after a fight, saving the healer's mana. At the level you learn the spell, you can only conjure 2 per time. Each level allows you to conjure 1 more, to a maximum of 20. Stacks cannot be split, and the game doesn't automatically split them either (meaning if you are seven levels above your latest version of the skill, and you cast it 3 times, you will have 1 stack of 14 and one stack of 7). Conjured items disappear after being logged out for 15 minutes, so if you are going AFK, don't logout or you will lose your food. When conjuring for an instance, do the work in town while waiting, so as not to hold up the group.

Rank

Level

Mana Cost

Description

1

6

60

Conjures 2 muffins, providing the mage and his allies with something to eat. Restores 61 health over 18 seconds.

2

12

105

Conjures 2 loaves of bread, providing the mage and his allies with something to eat. Restores 243 health over 21 seconds.

3

22

180

Conjures 2 loaves of rye, providing the mage and his allies with something to eat. Restores 552 health over 24 seconds.

4

32

285

Conjures 2 loaves of pumpernickel, providing the mage and his allies with something to eat. Restores 874 health over 27 seconds.

5

42

420

Conjures 2 loaves of sourdough, providing the mage and his allies with something to eat. Restores 1392 health over 30 seconds.

6

52

585

Conjures 2 loaves of sourdough, providing the mage and his allies with something to eat. Restores 2148 health over 30 seconds.

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