Polymorph

The best crowd control (CC) skill in the game. It works on probably 80% of the creatures in the game world (excluding demons, dragonkin and undead, which are all fairly uncommon). In solo play this will allow you to pull single targets in linked mobs, while the other wanders harmlessly as a sheep. In groups, it is extremely useful for making pulls much easier by eliminating a mob from the group. It will often be your job to pull using Polymorph.

In PvP, it extremely useful in the beginning of a fight to allow you to get off a longer cast time spell. It's generally not long enough to allow you to cast Pyroblast, for example, but you should have time to cast Fireball or Frostbolt. In PvP, the duration is limited to at max 15 seconds (which generally breaks much earlier), and is subject to diminishing returns, meaning it can only be recast a maximum of four times before the target will be immune. Any dispelling of polymorph by the target (through trinkets, dispel, or shapeshifting) will still contribute to the diminishing returns. In PvE it is not subject to any diminishing returns (its actually a good idea to recast it before it breaks, to ensure you aren't fighting unwanted adds). It's one of only two ways to dismount an opponent (the other being an engineer made trinket).

Rank

Level

Mana Cost

Description

1

8

60

Transforms the enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal

form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

2

20

90

Transforms the enemy into a sheep, forcing it to wander around for up to 30 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

3

40

120

Transforms the enemy into a sheep, forcing it to wander around for up to 40 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

4

60

150

Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

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