Winters Chill

Less effective than the old Winter's Chill, but not entirely useless. This, like its fire counterpart, is especially effective when grouped with other frost casters. Take this talent if you are planning on raiding with a heavy frost spec, as it will improve dps.

Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 1%. Stacks up to 10 times.

Gives your Frost damage spells a 40% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 1%. Stacks up to 10 times.

Gives your Frost damage spells a 60% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 1%. Stacks up to 10 times.

Gives your Frost damage spells a 80% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 1%. Stacks up to 10 times.

Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 1%. Stacks up to 10 times.

Ice Barrier (Requires 1 point in Ice Block.)

This is a great talent that allows some extra leeway for a Frost mage. Mages are very weak when it comes to taking damage of any kind, which cloth armour and low hit points. This adds a little bit of extra versatility, and allows a bit of extra survivability. At max level, it will absorb 818 damage. This is a good talent for all situations, and if you have 30 points in the Frost tree, it's worth taking.

Instantly shields you, absorbing 438 damage. Lasts 60 seconds. While the shield holds, spells will not be interrupted.

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