Description: A series of reflective plates cover the steam armor, and lighting rods project from its back and shoulders, thrusting into the ground when it walks, grounding it and protecting it against electrical attacks.
Powers: The steam armor has electricity resistance 10. The array can also be used to charge a lightning harnesser equipped on the same suit of steam armor (see above). Equipment Slot: 1 (back or shoulders). MR: Special (When an electricity attack scores a natural 20 on its attack roll, or when the steam armor operator rolls a natural 1 on a saving throw against an electricity attack, the antishock array malfunctions.) Craft DC: 20 TS Modifier: +1 Cost: 1,500 gp
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