Boot Enchantments

An enchanter can apply these enchantments to any item that occupies the feet slot, such as boots, shoes, sandals and the like.

Journeyman Enchantments

Lesser Constitution (150 EP): The wearer gains a +1 bonus to Stamina.

Lesser Nimbleness (150 EP): The wearer gains a +1 bonus to Agility.

Lesser Reflexes (200 EP): The bearer gains a +1 bonus on Reflex saves.

Expert Enchantments

Stalking (250 EP): The wearer gains a +2 bonus on Stealth checks. Prerequisite: Lesser nimbleness or lesser reflexes.

Constitution (400 EP): The wearer gains a +2 bonus to Stamina. Prerequisite: Lesser constitution.

Nimbleness (400 EP): The wearer gains a +2 bonus to Agility. Prerequisite: Lesser nimbleness.

Reflexes (400 EP): The bearer gains a +2 bonus on Reflex saves. Prerequisite: Lesser reflexes.

Lesser Speed (500 EP): The wearer gains a +5 feet bonus to speed as long as she wears medium armor, light armor or no armor. Prerequisites: Lesser nimbleness and lesser reflexes.

Greater Constitution (750 EP): The wearer gains a +3 bonus to Stamina. Prerequisites: Lesser constitution, constitution.

Greater Nimbleness (750 EP): The wearer gains a +3 bonus to Agility. Prerequisites: Lesser nimbleness, nimbleness.

Greater Reflexes (750 EP): The bearer gains a +3 bonus on Reflex saves. Prerequisites: Lesser reflexes, reflexes.

Master Enchantments

Greater Stalking (750 EP): The wearer gains a +5 bonus on Stealth checks. Prerequisites: Lesser reflexes or lesser nimbleness, reflexes or nimbleness, greater reflexes or greater nimbless, and stalking.

Greater Speed (1,000 EP): The wearer gains a +10 feet bonus to her speed if she wears medium armor, light armor or no armor. If she wears heavy armor, she gains a +5 feet bonus to speed. Prerequisites: Lesser speed, Lesser nimbleness, nimbleness, greater nimbleness, lesser reflexes, reflexes, greater reflexes.

Superior Constitution (1,000 EP): The wearer gains a +4 bonus to Stamina. Prerequisites: Lesser constitution, constitution, greater constitution.

Superior Nimbleness (1,000 EP): The wearer gains a +4 bonus to Agility. Prerequisites: Lesser nimbleness, nimbleness, greater nimbleness.

Superior Reflexes (1,000 EP): The bearer gains a +4 bonus on Reflex saves. Prerequisites: Lesser reflexes, reflexes, greater reflexes.

Evasion (1,500 EP): The wearer gains the evasion ability (see WoW RPG, Chapter 3: Classes, "Rogue"). If the wearer already has evasion, she gains improved evasion instead. This ability functions only while the wearer's feet are upon solid ground — if she is flying, falling, climbing, or swimming, for example, she does not benefit from the enchantment. Prerequisites: Lesser speed, Lesser nimbleness, nimbleness, greater nimbleness, lesser reflexes, reflexes, greater reflexes, greater speed.

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