CiRclet of FoReveR

Description: Made of white gold, the circlet is a setting for a clear crystal about the size of a fingertip. The crystal is spherical and transparent. The inside of the circlet is ringed by tiny barbs that pierce the skin for 1d4-1 points of damage (minimum damage is 1) every time someone puts it on.

Power: Every day a character wears the circlet, he takes 1d4 points of damage. The damage cannot be healed until the circlet is removed. All damage the circlet deals is stored in the stone, which gradually darkens as it soaks in the wearer's life. When the stone has absorbed the same number of hit points as the current wearer's maximum hit points, the barbs retract and the crystal turns black. The wearer cannot remove the circlet or heal the damage until this time.

If the character is dies while wearing the circlet, it returns him to life after 2 rounds. He has 5% of his maximum hit points and does not lose spell slots, a level, or Stamina.

If someone puts on the circlet while it stores a previous wearer's hit points, she gains all of those hit points as bonus hit points for as long as she wears the item.

After the circlet has been used once, it reverts to a simple gold circlet with an onyx setting (worth 1,500 gp).

Strong conjuration; CL 11th; Craft Wondrous Item, soulstone, death pact, 10,000 gp fine onyx gem; Price 26,600 gp; Cost 8,300 gp + 664 XP; Weight 1 lb.

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