Description: Created from nothing more than a beauty device that female tinkers designed to curl their hair, the heat wand is a metal rod about 2 feet long with an insulated cork handle. Inside is a core powered by liquid phlogiston that heats up when turned on.
Operation: When hot, this melee weapon deals 1d6 points of fire damage.
The heat wand takes 3 rounds to heat up and 3 rounds to cool off. It comes with an insulated sheath. Turning the device on or off requires a DC 10 Use Technological Device check.
Fuel: The wand uses 1 vial of liquid phlogiston for every hour the device is turned on.
HR 1; 3 hp; Size Diminutive (weapon category: simple, melee, light); Weight 1 lb.; MR 2; TS 13; Craft DC 23; Price 156 gp.
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