Mechanical Squirrel

Description: The placard outside Moli Regnana's shop in Ratchet says "Familiars for the Rest of Us!" Moli invented the mechanical squirrel when she was feeling rather lonely one night, trying to program a pet to be utterly faithful to her.

The painfully cute and perky steam-powered result made her instantly rich, as everyone wanted one of these adorable, clanking "familiars." At first the squirrels merely followed the user, following a beacon that attached to the user's leg; but customers began asking her to add features, and the squirrel became more and more sophisticated.

Operation: Now the squirrel is still cute, and still follows its master, but it has two, needle-sharp retractable claws in each foot, and the tiny steam engine that powers it vents through the mouth. The squirrel can attack with a full attack, using both claws (1d2 damage each, +0 attack bonus) and bite (1d4 fire damage, +2 attack bonus); this function requires a DC 20 Use Technological Device check.

Squirrels sold these days are also fitted with two homing transmitters, allowing the user to give one beacon to a companion. Thus, when a switch is triggered on the squirrel's hind foot, it follows the second transmitter, making it a stealthy messenger (Moli has also eliminated the worst of the clanking her invention made). The squirrel can follow a beacon up to 50 miles, moving at 10 miles per hour. It is mostly watertight, but malfunctions if submerged in water. Activating it requires a DC 20 Use Technological Device check. The mechanical squirrel takes 3 rounds to start.

Fuel: The mechanical squirrel uses 1 vial of liquid phlogiston for every 10 hours of use.

HR 3; 5 hp; Size Tiny; Weight 6 lb.; MR 1; TS 3; Craft DC 33; Price 427 gp.

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