Shield Enchantments

An enchanter can apply these enchantments to any shield, even simple bucklers.

journeyman Enchantments

Lesser Blocking (100 EP): The shield provides an additional +1 bonus to AC.

Lesser Resistance (100 EP): The shield grants resistance 2 against one energy type. Choose from acid, cold, electricity or fire. Acid and fire resistance can be applied only to metal shields, while electricity resistance can be applied only to wooden shields. The type of resistance is selected at the time the shield is enchanted and cannot be changed thereafter.

Lesser Fortitude (200 EP): The bearer gains a +1 bonus on Fortitude saves. The bearer must wear the shield for at least an hour before he gains this benefit.

GxpeRt Enchantments

Blocking (300 EP): The shield provides an additional + 2 bonus to AC. Prerequisite: Lesser blocking.

Resistance (300 EP): This enchantment functions as lesser resistance, but grants resistance 5. Prerequisite: Lesser resistance.

Fortitude (400 EP): The bearer gains a +2 bonus on Fortitude saves. The bearer must wear the shield for at least an hour before she gains this benefit. Prerequisite: Lesser fortitude.

Artisan Enchantments

Greater Blocking (500 EP): The shield provides an additional +3 AC. Prerequisites: Lesser blocking, blocking.

Greater Resistance (500 EP): This enchantment functions as lesser resistance, but grants resistance 10. Prerequisite: Lesser resistance, resistance.

Greater Fortitude (700 EP): The bearer gains a +3 bonus on Fortitude saves. The bearer must wear the shield for at least an hour before he gains this benefit. Prerequisite: Lesser fortitude, fortitude.

MasteR Enchantments

Superior Blocking (500 EP): The shield provides an additional +4 bonus to AC. Prerequisites: Lesser blocking, blocking, greater blocking.

Superior Resistance (1,000 EP): This enchantment functions as lesser resistance, but grants resistance 20. Prerequisite: Lesser resistance, resistance, greater resistance.

Superior Fortitude (1,000 EP): The bearer gains a + 4 bonus on Fortitude saves. The bearer must wear the shield for at least an hour before he gains this benefit. Prerequisites: Lesser fortitude, fortitude, greater fortitude.

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