Tinkers Arms

Description: The Tinker's Guild in Ratchet created the first tinker's arm for Samuel Wrenchwright, a popular member who had lost an arm in an accident. When others saw that he had not only gained a useful limb but had increased his strength, they asked the tinkers to develop a version that might be used without the loss of a living arm.

Operation: The resulting apparatus straps to the wearer's arms, and when activated grants a +2 enhancement bonus to her Strength score. Tinker's arms designed for creatures of one size category may not be used by a creature of another size category.

Activating the phlogiston boiler that powers the tinker's arms takes 2 rounds and a DC 20 Use Technological Device check.

Fuel: The tinker's arms uses 1 vial of liquid phlogiston every hour.

HR 3; 5 hp; Size Tiny; Weight 20 lb.; MR 2; TS 6; Craft DC 21; Price 470 gp.

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