Blaze (Su): Blazing elementals can erupt in a brief inferno as a standard action. Anyone within 5 feet of a blazing elemental when it blazes takes 4d8 points of fire damage. A DC 24 Reflex save halves this damage. The save DC is Stamina-based.
Consume (Su): A fiery destroyer that kills an opponent with its slam attack or fire damage burns the creature utterly until nothing remains but ash. The resulting ash still provides enough of a focus for a resurrection spell, but the victim cannot be returned to life by any lesser method, including raise dead and reincarnation.
A fiery destroyer can consume a dead creature as a full-round action that provokes attacks of opportunity. The destroyer cannot consume dead creatures that were immune to fire in life.
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