Talent Tree

Increases your chance to resist Stun, Fear, and Silence effects by 3 . Increases your chance to resist Stun, Fear, and Silence effects by 6 . Increases your chance to resist Stun, Fear, and Silence effects by 9 . Increases your chance to resist Stun, Fear, and Silence effects by 12 . Increases your chance to resist Stun, Fear, and Silence effects by 15 . Increases your damage with Wands by 5 . Increases your damage with Wands by 10 . Increases your damage with Wands by 15 . Increases your...

Power Word Shield

This is the class defining spell for the priests, the spell that separates us from the other healing classes and makes us the best. It is an instant cast shield which absorbs 942 damage at level 60. This spell can help save a party member that would otherwise have died, allowing a few seconds to cast a healing spell. It also is useful when soloing for preventing interruption through damage to your spell casting. Apply this before the battle begins and wait 5-10 seconds to regenerate some mana....

Info

At level 14, Spirit Tap should be maxed for every priest. This drastically reduces downtime and makes life a lot easier for the soloing priest. At 20 you get the next significant increase in soloing capability through Mind Flay all of this is assuming that you have spent the first 11 points in the shadow tree, which I encourage everyone to do regardless of the end aim for their priest, be it solo, group or PvP . Mind Flay is the most efficient spell in terms of damage mana spent. The key to...

Gear

The main stats to look for on any piece of equipment are Intellect, Stamina and Spirit. Intellect should generally be your number 1 priority on gear. Try and get as big a mana pool as possible It will allow you to heal longer, and deal out more damage in solo play. Spirit and Stamina should be your second priorities. 3 points of Spirit is roughly equal to 1 mana regen a tick every 2 seconds . There is no hard or soft cap on Spirit. It's good to have high Spirit in...