Prayer of Healing

Prayer of Healing is another spell which separates the priest from the other healing classes. While druids have access to a HoT channeled group heal, priests are the only class with access to an immediate heal for an entire party. This is a fantastic spell to use when multiple members of your group have sustained damage and are in danger. The breakpoint for mana efficiency is 3 members. If three people in your group are going to be healed for the full amount from this spell, use it. Other wise...

Levitate

This spell is fun when you first get it at level 34. After a few test runs, it becomes apparent how useless and restrictive it is. It can be used in instances to get to a better spot to heal from, but very rarely. Any damage will cancel the effect, as will entering the water. This would be an average spell if it didn't have a reagent. Adding in a reagent that can't be purchased and can only be found on mobs 20 levels below you when it finally becomes available, makes this pretty much worthless....

Mental Agility

This is another great talent that makes the Discipline line so strong. There are a large number of instant cast spells available to the priest, and this makes all of them more efficient. PW Shield, Renew, and SW Pain are the main spells that benefit from this talent, but many more are also effected. This talent also makes you a more efficient healer by reducing the mana cost of Renew and PW Sheild. With Improved Renew, Spiritual Healing and Mental Agility, Renew is the second most mana...

Talent Tree

Increases your chance to resist Stun, Fear, and Silence effects by 3 . Increases your chance to resist Stun, Fear, and Silence effects by 6 . Increases your chance to resist Stun, Fear, and Silence effects by 9 . Increases your chance to resist Stun, Fear, and Silence effects by 12 . Increases your chance to resist Stun, Fear, and Silence effects by 15 . Increases your damage with Wands by 5 . Increases your damage with Wands by 10 . Increases your damage with Wands by 15 . Increases your...

Power Word Shield

This is the class defining spell for the priests, the spell that separates us from the other healing classes and makes us the best. It is an instant cast shield which absorbs 942 damage at level 60. This spell can help save a party member that would otherwise have died, allowing a few seconds to cast a healing spell. It also is useful when soloing for preventing interruption through damage to your spell casting. Apply this before the battle begins and wait 5-10 seconds to regenerate some mana....

Info

At level 14, Spirit Tap should be maxed for every priest. This drastically reduces downtime and makes life a lot easier for the soloing priest. At 20 you get the next significant increase in soloing capability through Mind Flay all of this is assuming that you have spent the first 11 points in the shadow tree, which I encourage everyone to do regardless of the end aim for their priest, be it solo, group or PvP . Mind Flay is the most efficient spell in terms of damage mana spent. The key to...

Gear

The main stats to look for on any piece of equipment are Intellect, Stamina and Spirit. Intellect should generally be your number 1 priority on gear. Try and get as big a mana pool as possible It will allow you to heal longer, and deal out more damage in solo play. Spirit and Stamina should be your second priorities. 3 points of Spirit is roughly equal to 1 mana regen a tick every 2 seconds . There is no hard or soft cap on Spirit. It's good to have high Spirit in...