Levitate

This spell is fun when you first get it at level 34. After a few test runs, it becomes apparent how useless and restrictive it is. It can be used in instances to get to a better spot to heal from, but very rarely. Any damage will cancel the effect, as will entering the water. This would be an average spell if it didn't have a reagent. Adding in a reagent that can't be purchased and can only be found on mobs 20 levels below you when it finally becomes available, makes this pretty much worthless. It prevents damage when falling from heights.

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