Basics

Mages are one of the fastest classes in World of Warcraft, they can kill an enemy in under a minute and be ready to go in another one. Mages are able to summon their own food, water, and mana potions, so there is usually not a problem economically with regenerating the Mage.

The biggest problem with Mages is though they kill very fast, they do so by expending a great deal of mana which can take some time to recharge in later levels. Mages have some class-specific quests to net them some cool equipment, so never neglect this.

Mages, like all cloth-classes, are not very equipment heavy. If you think about it, mail/plate classes need a lot of equipment, both to shield them from harm, and to deal damage. The Hunter needs to always have the latest ranged weapon and keep agility up. The Rogue needs the latest weapons to be effective and often high armor rating to stay alive. But casting classes, such as the Mage neither take damage, nor is their damage based on equipment.

This means that while keeping up with equipment now and then doesn't hurt, casting classes such as the mage do not need to be on the bleeding edge of armor and weapons. Casters take in a great deal of gold because of their double-money professions and need to spend very little on equipment. Casters tend to have more money to play with than most other classes.

At certain levels you can obtain the ability to teleport to certain primary cities. Later, you can portal other players to these cities as well, here's a quick chart to help you

Teleportation

Level

Locations

20

Stormwind (Alliance) Ironforge (Alliance)

20

Undercity (Horde) Orgrimmar (Horde)

30

Darnassus (Alliance) Thunder Bluff (Horde)

Portals

Level

Locations

40

Stormwind (Alliance) Ironforge (Alliance)

40

Undercity (Horde) Orgrimmar (Horde)

50

Darnassus (Alliance) Thunder Bluff (Horde)

Groupability 7

Most groups like to keep one Mage around due to their high damage output. Killing an elite mob before it can kill the tank is often a big plus, this is where mages come in. Mages are also fairly good at crowd control with frost nova and polymorph. At the end of a long instance, groups also enjoy the portals higher-level Mages can generate to get them out and to the auction house.

Fun Factor 8

Mages, unlike many other classes, kill fast and are not repetitive. You can also switch up spells and devise new strategies depending on your foe, allowing for a good amount of versatility. On top of that, Mages have three damage types, Arcane, Fire, and Ice. It would be hard to find an enemy with special resistances to all three.

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