Alleria Windrunner

5th-level fighter/5th-level barbarian/10th-level elven ranger* Female High Elf: CR 21; Medium humanoid (high elf); HD 5d10+5d12+10d8+40, hp 145; Init +6; Spd 40 ft.; AC 24, touch 15, flat-footed 19; Base Atk +20; Grp +22; Atk +25 melee (1d6+5, +3 composite longbow of speed swung as a quarterstaff); Full Atk +25/+20/+15/+10 and +25 melee (1d6+5, +3 composite bow of speed swung as a quarterstaff), or +30/+25/+20/+25 and +30 ranged (1d8+5/19-20/x3, +3 composite longbow of speed with +1 arrows); SA arcane ability, rage 2/day, extended range (+100 ft.), favored enemies (dragons +2, elementals +2, orcs +10, undead +2, vermin +2), arrow cleave, bow strike, keen arrows, spells; SQ low-light vision, empowered magic, magic addiction, fast movement, uncanny dodge, trap sense +1, improved uncanny dodge, heightened perception, woodland stride, swift tracker, anticipation, high elf traits; AL CG; SV Fort +17, Ref +15, Will +6; Str 15, Dex 22, Con 14, Int 11, Wis 13, Cha 16. Languages Spoken: Common, Thalassian. Skills: Craft (bowmaking) +8, Knowledge (nature) +12, Hide +22, Listen +11, Move Silently +22, Spot +16, Survival +13.

Feats: Alertness, Bull's-Eye (longbow)t, Close Shot*, Dodge, Far Shot, Improved Precise ShotB, ManyshotB, Mobility, Point Blank Shot, Rapid ShotB, Shot on the Run, Track, Trick Shot*.

Extended Range (Ex): Alleria can add 100 feet to the range increment of any bow she wields. Her composite longbow, with her Far Shot feat, thus has a range increment of265 feet. Spells: As a 10th-level elven ranger. Typical Elven Ranger Spells Prepared (cast per day: 3/2/ 2/1; save DC 11 + spell level): 1st—detect snares and pits, longstrider, resist energy; 2nd—cat's grace, searing ar-rowstt; 3rd—cure moderate wounds, strike as the windtt, 4th—freedom of movement.

Possessions: +4 studded leather armor of the woodlands (+5 bonus on Hide, Move Silently, Listen and Survival checks in wooded terrain), +3 composite longbow of speed (Str 15; constant haste effect when used in combat), amulet of natural armor +2, boots of elvenkind, cloak of elvenkind, runed bracers (SR 17)tt, endless quiver +1 (produces an infinite supply of +1 arrows), ring of feather falling, ring of jumping, potion of cure critical wounds (x3).

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