Archmage ofNethergarde

17th-level wizard/5th-level archmage

Male Human: CR 22; Medium humanoid (human); HD 17d4+5d4+59, hp 112; Init +3; Spd 30 ft.; AC 22, touch 16, flat-footed 16; Base Atk +9; Epic Atk +1; Grp +12; Atk +16 melee (1d4+6/19-20, +4 dagger of dancing); Full Atk +16/ +11 melee (1d4+6/19-20, +4 dagger of dancing); SA spells, high arcana (arcane fire — 600 ft., 5d6 + 1d6/spell level); SQ arcane reach, mastery of elements, spell power, spell-like ability (2/day—hold monster); AL NG; SV Fort +7, Ref +7, Will +12; Str 14, Dex 22, Con 16, Int 20, Wis 21, Cha 15.

Languages Spoken: Common, Draconic, Dwarven, Orc, Thalassian.

Skills: Concentration +24, Decipher Script +23, Diplomacy +11, Gather Information +18, Heal +13, Knowledge (arcana) +23, Knowledge (Horde) +17, Knowledge (the planes) +22, Knowledge (portals) +21, Profession (cook) +11, Sense Motive +16, Spellcraft +28.

Feats: Block Spell*, Craft Staff, Craft Wand, Dodge, Empower Spell, Fork Spelltt, Greater Spell Penetration, Iron Will, Magic Energy Control*, Master Wand, Maximize Spell, Scribe Scroll, Spell Penetration. Spells: As a 22nd-level wizard.

Typical Wizard Spells Prepared (cast per day: 4/6/5/5/5/ 4/4/4/4/4; save DC 15 + spell level): Khadgar typically prepares a balanced spell list with offensive and defensive spells such as lightning monsoon and prismatic wallthat allow him to protect his home plane, along with divination and planar travel spells such as dimensional lock and gate which he uses to probe and study the portals around Nethergarde.

Possessions:Bracers of armor +6, +4 dagger of dancing, amulet of spell shield, gloves of spell mastery, headband of intellect +2, ring of spell turning, ring of sustenance, staff of

Nethergarde\_X.

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