Combat

Malygos does not seek out combat; and although he and his dragonflight are still routinely hunted by black dragons, he avoids their kind if at all possible. He protects his lair and himself with illusions and misdirection. Those who discover his home are encouraged to depart through a variety of means; Malygos takes direct action only as a last resort. When he does fight, he engages spellcasters first, using his breath weapon and other abilities to sweep spells from their minds.

Breath Weapon (Su): 140-foot line/70-foot cone, damage 24d6 cold, Reflex DC 49 half; secondary effect: mana burn*. Malygos's breath weapon is a freezing cone of ice, much like that of a typical blue dragon — only much more powerful. Any spellcaster struck by the breath weapon loses 2d4+5 spell levels or slots, with a DC 49 Will save for half — the mana burn effect is so strong that it cannot be entirely negated.

Crush (Ex): Area 30 feet by 20 feet; Large or smaller opponents take 4d8+28 points of bludgeoning damage, and must succeed at a DC 49 Reflex save or be pinned.

Frightful Presence (Ex): 520-foot radius, HD 51 or less, Will DC 48 negates.

Tail Sweep (Ex): Half-circle 40 feet in diameter, Medium or smaller opponents take 2d8+28 points of bludgeoning damage, Reflex DC 49 half.

Spells: As a 40th-level sorcerer. Malygos's incredible mastery of sorcery permits him one extra known spell per level, and he may cast one additional spell per day per level. Furthermore, Malygos is considered to have Spell Focus in all spell schools.

Sorcerer Spells Known (cast per day: 7/11/10/10/ 10/9/9/9/9/9; save DC 24 + spell level): 0—daze, detect magic, detect poison, flare, light, mage hand, message, open/close, ray of frost, read magic; 1st— alarm, endure elements, expeditions retreat, mana shieldff, shield, shocking grasp; 2nd—forked light-ningff, frost armor*, gust of wind, invisibility, mana burn*, resist energy; 3rd—blizzard*, crushing waveff, dispel magic, frost nova*, mirror image, slow; 4th— dimension blinkff, lesser globe of invulnerability, scrying, stoneskin, wall of ice; 5 th—break enchantment, greater hooks of bindingff, hold monster, telekinesis, teleport; 6th—antimagic field, globe of invulnerability, greater dispel magic, spirit touchff; 7th—banishment, brilliance auraff, prismatic spray, spell turning; 8th—dimensional lock, greater shadow strikeff, mind blank, protection from spells; 9th—greater counterspellff, power word kill, shades, wish.

Dragon Spell-Like Abilities: 3/day—control water, create water, detect thoughts, obscuring mist, wall of ice; 2/day—fog cloud, speak with dead, poly-morph any object; 1/day—control weather. Caster level 40th; save DC 22 + spell level.

Eternal Spell-Like Abilities: At will—mass charm monster, polar ray, scintillating pattern, screen, temporal stasis; 1/day—gate. Caster level 20th; save DC 32 + spell level.

Magical Detection and Identification (Ex): Malygos automatically detects and identifies the powers of any magic item that enters the area affected by his divine aura. This detection requires no concentration on his part. He detects, but cannot identify, artifacts — although he will recognize their status as such.

Shapechange (Ex): Malygos can take any form he desires, as though constantly under the effects of a shapechange spell. He generally appears as something innocuous; when in humanoid form, he takes the shape of a studious monk or similar individual.

Water Breathing (Ex): Malygos can breathe underwater indefinitely and can freely use his breath weapon, spells and other abilities while submerged.

Zone of Magical Control (Su): Malygos possesses an understanding of magic far greater than most creatures. At will, he can control the use of magic within the area affected by his divine aura. Inside this zone, he can institute either or both of the following effects, all of which affect him as well as any other creature in the area:

Deactivate a School: He can prohibit the use of spells of any one school within the zone. For example, he can declare that no evocation magic can be employed within the area of his divine aura. He may prohibit the use of only one school at a time.

Improve a School: He can increase the effect of spells used by any one school, providing them an automatic use of the Enlarge Spell, Silent Spell, Still Spell or Enlarge Spell feats when cast (without actually using a higher level spell slot). The exact feat is selected when this power is invoked. For example, Malygos may specify that any necromancy spells cast within the area of his divine aura are automatically widened. He may use this ability on any number of schools at one time, but activating, deactivating or altering this ability requires a separate standard action for each school.

0 0

Post a comment