Doomhammer

Description: This greathammer is composed of solid granite on an oak handle. The granite is wrapped twice around with gold-studded leather.

Powers: This +5 shocking burst greathammer of disruption grants its wielder a +6 enhancement bonus to Strength. In addition, the warhammer has been hardened to deal additional damage, inflicting a base 2d8 points of damage.

Once per day, you may cast doom as a quickened spell, but rather than affecting a single target it affects all enemies in a 30-foot radius burst centered on you (Will DC 11 negates).

Moderate evocation, strong conjuration; CL 14th; Craft Magic Arms and Armor, bull's strength, call lightning or lightning bolt, doom, heal; 262,000 gp.

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