Epic Druid of the Wild

The epic druid of the wild shapes and alters nature. He wields its most terrifying aspects and takes the forms of its mightiest creatures. To witness him in combat is to suffer the fury of a raging hurricane, while to observe him in meditation is to feel the serenity of rustling grasses.

You must divide your attentions between combat ability and magical prowess. Both are useful, so follow your natural instincts.

Wisdom is by far your most important ability, but Strength, Constitution and even Dexterity can use occasional increases. Hit Die: d8.

Epic Level

Skill Points at Each Additional Level: 4 + Int modifier.

Spells: The druid of the wild's caster level is equal to his class level plus his level in the one other divine spellcasting class he chose upon gaining his first level in this class. The druid of the wild's number of spells per day does not increase after 10 th level.

Wild Shape (Su): The druid of the wild may use this ability one additional time per day every second level beyond 9th (6/day at 11th, 7/day at 13th, and so on). The druid of the wild can retain his animal form for up to 1 hour per class level, as normal.

Bonus Feats: The epic druid of the wild gains a bonus feat (selected from the list of epic druid of the wild bonus feats) every 3 levels higher than 10th (13 th, 16th, and so on).

Epic Druid of the Wild Bonus Feat List: Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Penetration, Epic Summoning!!, Ignore Material Components, Improved Combat Casting, Improved Heighten Spell, Improved Metamagic, Improved Spell Capacity, Intensify Spell, Master Staff, Master Wand, Multispell, Myriad Wild Shape!!, Permanent Epic Emanation, Spell Opportunity, Spontaneous Spell and Tenacious Magic.

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