15th-level sorcerer/4th-level fighter/1st-level healer*/ 10th-level warlock*/5th-level shaman*

Male Orc: CR 35; Medium humanoid (orc); HD 25d4+6d8+4d10+280, hp 392; Init +7; Spd 30 ft., fly 40 ft. (good); AC 44, touch 37, flat-footed 37; Base Atk +12; Epic Atk +8; Grp +26; Atk +27 melee (1d6+10 plus level drain, demon staff); Full Atk +27/+22/+17 melee (1d6+10 plus level drain, demon staff) or +32/+27/+22 melee (1d8+13/x3, +5 battleaxe); SA +1 attack vs. humans, battle rage, spells; SQ darkvision 60 ft., low-light vision, demon mastery, demonic lore, enhance conjuring, extended summoning, improved ally, planar cohort; AL CE; SV Fort +32, Ref +23, Will +35; Str 23, Dex 24, Con 27, Int 21, Wis 28, Cha 32.

Languages Spoken: Common, Low Common, Orc.

Skills: Bluff +21, Climb +11, Concentration +38, Diplomacy +19, Handle Animal +12 (with wolves +14), Hide +27, Intimidate +26, Jump +11, Knowledge (arcana) +10, Knowledge (nature) +7, Ride +9, Spellcraft +37, Survival +14, Swim +11.

Feats: Augment Summoning, Automatic Quicken Spell, Blinding Speed, Brew Potion, Combat Casting, Combat Reflexes, Dodge, Epic Spellcasting, Improved Initiative, Quick Draw, Quicken Spell, Silent Spell, Spell Focus (conjuration), Still Spell, Track, Weapon Focus (battleaxe), Weapon Specialization (battleaxe).

Spells: As a 6th-level healer and a 25th-level sorcerer.

Typical Divine SpellsPrepared(cast per day: 5/6/5/4; save DC 19 + spell level): 0—create water, detect magic, light, mending, purify food and drink; 1st—burning hands, cause fear, comprehend languages 2nd—cure moderate wounds, fog cloud, lesser restoration; 3rd—bloodlust*, resist energy.

Sorcerer Spells Known (cast per day: 6/9/9/9/8/Ô/8/8/ 7/7; save DC 21 + spell level): 0—acid splash, arcane mark, dancing lights, daze, ghost sound, mage hand, message, prestidigitation, touch of fatigue; 1st—feather fall, magic missile, shield, true strike, unseen servant; 2nd—cripple*, knock, levitate, spectral hand, spider climb; 3rd—fireball, frost nova*, lightning bolt, protection from energy; 4th— enervation, greater invisibility, ice storm, immolation*, lightning shield; 5th—cone of cold, contact other plane, flame strike, hold monster; 6th—greater dispel magic, summon monster VI, true seeing; 7th—greater teleport, plane shift, vision; 8th—greater planar binding, horrid wilting, summon monster VIII; 9th—gate, summon monster IX, wish.

Possessions: Demon staff, +5 battleaxe, amulet of epic natural armor + 7, belt of might**, bracers of epic armor +15, cloak of demonkind\_X, pendant ofKil'Jaeden\_X, shadow orbtt.

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