25th-level sorcerer/10th-level warlock*
Male Outsider: CR 43; Medium outsider (Eternal); HD 35d4+280, hp 420; Init+9; Spd 60 ft.; AC 58, touch 53, flat-footed 58; Base Atk +10; Epic Atk +8; Grp +15; Atk +28 melee (1d4+10/17-20 plus 1d6 cold, +5 keen icy burst adamantine dagger); Full Atk +28/+23 melee (1d4+10/17-20 plus 1d6 cold, +5 keen icy burst adamantine dagger), or spell +23 melee touch, or spell +23 ranged touch; SA banishing strike (DC 49), epic weapons (evil), smite outsider, spells, spell-like abilities; SQ darkvision 120 ft., low-light vision, true seeing, contact other plane, demon mastery, demonic companion, demonic lore, detect outsiders, distant sight (22/ day), enhanced conjuring, extended summoning, improved ally, locate creature, planar cohort, summon familiar, booming voice, damage reduction 20/epic, Eternal immunities, Eternal presence (3,500 ft., DC 49), fast healing 17, immortality, resistance to acid, cold, electricity, fire and sonic 10, spell resistance 35, telepathy, uncanny dodge, vision, human traits, Eternal traits; AL NE; SV Fort +46, Ref+48, Will +54; Str 21, Dex 20, Con 26, Int 28, Wis 31, Cha 55.
Languages Spoken: Common, Darnassian, Draconic, Dwarven, Eredun, Kalimag, Orc, Nazja, Taur-ahe, Thalassian.
Skills: Bluff +63, Concentration +49, Decipher Script +13, Diplomacy +66, Gather Information +27, Intimidate +62, Knowledge (arcana) +49, Knowledge (nobility and royalty) +11, Listen +12, Sense Motive +15, Spellcraft +52, Spot +12, Survival +11.
Feats: Alertness, Augment Summoning, Craft Wondrous Item, Epic Spellcasting, Epic Summoningtt, Extend Spell, Heighten Spell, Improved Initiative, Improved Spell Capacity (x3), Maximize Spell, Negotiator, Silent Spell, Spell Focus (conjuration), Still Spell.
Spells: As a 36th-level sorcerer (using crimson robe of the archmagiff).
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Sorcerer Spells Known (6/12/12/12/17/11/11/11/10/10/4/ 4/3; save DC 32 + spell level): 0—acid splash, daze, dancing lights, detect magic, detect poison, ghost sound, mending, prestidigitation, read magic; 1st—color spray, feather fall, magic missile, shield, unseen servant; 2nd— detect thoughts, knock, minor image, rope trick, see invisibility; 3rd—burrow, hooks of bindingff, protection from energy, tongues; 4th—dimension door, fire shield, greater invisibility, polymorph; 5th—cone of cold, hold monster, sending, telekinesis; 6th—counterspell, disintegrate, legend lore; 7th— forcecage, greater teleport, phase door; 8th—discern location, polymorph any object, power word stun; 9th— foresight, gate, wish; 10th—none; 11th—none; 12th—none.
Spell-Like Abilities: At will—greater dispel magic, limited wish, power word stun; 1/day—greater counterspellff.Caster level 20th; save DC 42 + spell level.
Possessions: +5 keen icy burst adamantine dagger, bracers of armor +8, cloak of Charisma +10, crimson robe of the archmagi\X, gauntlets of fire elemental control, gryphon whistle\_X, ring of mind shielding, ring of sustenance, potion of cure critical wounds (x5), potion of neutralize poison (x2), potion of removeblindness/deafness, potion of remove curse, potion of remove disease.
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