Colossal Elemental Hit Dice: Initiative: Speed: Armor Class:
Base Atk/Grapple: Attack:
Space/Reach: Special Attacks:
(Eternal, Extraplanar, Fire)
68 (-8 size, +14 Dex, +38 natural, +8 deflection, +6 divine), touch 30, flat-footed 54 +48/+75
Slam +55 melee (4d8+16/19-20 plus 5d8 fire)
Slam +55/+50/+45/+40 melee (4d8+16/19-20 plus 5d8 fire) 40 ft./25 ft.
Burn, call lava, epic weapons (chaotic), spell-like abilities
Darkvision 120 ft., low-light vision, true seeing, booming voice, Eternal immu v yF\
nities, Eternal presence (6,400 ft., DC 50), elemental command (DC 50), elemental magic control (fire), fast healing 32, immortality, immunity to fire, resistance to acid, cold, electricity and sonic 10, uncanny dodge, damage resistance 30/epic, spell resistance 38, fire subtype, elemental traits, Eternal traits Fort +43, Ref +55, Will +37 Str 32, Dex 39, Con 28, lnt 21, Wis 20, Cha 27
Balance +81, Climb +78, Escape Artist +81, Jump+78, Knowledge (the planes) +72, Listen +74, Spot +74 Alertness, Cleave, Combat Reflexes, Dodge, Great Fortitude, Improved Critical (slam), Improved Initiative, Iron Will, Lightning Reflexes, Mobility, Power Attack, Spring Attack, Weapon Finesse, Weapon Focus (slam) Blinding Speed, Dire Charge, Epic Will, Superior Initiative Elemental Plane (the Firelands) Unique 40 None
Chaotic neutral By character class
The being approaches you, sheathed in flame. Inside, you see what is plainly a humanoid figure, with two arms, two legs, a head, and eyes that glow with a blue-white fire. The heat radiating from its body is intense, even at a distance. The air between you shimmers like the waves rising from the desert in the heat of deep summer.
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