Sample Corrupted

At first you believe yourself safe — the creature before you, with the torso of an elf and the body of a faun, is clearly a dryad. Yet as it approaches, you see its body has been twisted, its skin scaly and fingers clenched like horrid talons. The face is screwed up in an evil scowl, and with a wild scream the beast attacks.

Corrupted Dryad: CR 5; Medium aberration; HD 2d8+2, hp 11; lnit +2; Spd 40 ft.; AC 18 (+2 Dex, +6 natural), touch 12, flat-footed 16; Base Atk+1; Grp +2; Atk+3 melee (1d6+1 plus poison, bite); Full Atk +3 melee (1d6+1 plus poison, bite) and +1 melee (1d6, hooves); SA abolish magic, poison; SQ low-light vision, magic immunity, wild empathy, inflict; AL CE; SV Fort +1, Ref+5, Will +7; Str 12, Dex 14, Con 12, lnt 11, Wis 13, Cha 9.

Languages Spoken:Darnassian, Common, Low Common.

Skills: Craft (any) +3, Handle Animal +5, Hide +6, Listen +5, Move Silently +6, Sense Motive +5, Spot +5, Survival +5.

Feats: MultiattackB, Weapon Focus (bite)B, Weapon Focus (spear).

Poison (Ex): The corrupted dryad's poisonous bite requires a DC 13 Fortitude save or the affected creature suffers 1d6 points of Strength damage (secondary effect identical).

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