Tyrande Whisperwind Priestess ofElune

7th-level healer*/10th-level priest*/7th-level huntress*

Female Night Elf: CR 25; Medium humanoid (night elf); HD 17d8+7d10+120, hp 235; Init +6; Spd 30 ft.; AC 34, touch 16, flat-footed 33; Base Atk +15; Epic Atk +2; Grp +22; Atk +29 ranged (1d8+10/x3 plus 1d6 fire, bow of EluneXX); Full Atk +29/+24/+19 ranged (1d8+10/x3 plus 1d6 fire, bow ofElune); SA divine urge, spells, turn undead (11/day); SQ superior low-light vision, aura, divine defense, healing touch, mounted command, mounted expertise, protection domain, spontaneous casting (cure spells), woodland ride, night elf traits; AL LN; SV Fort +28, Ref +21, Will +32; Str 20, Dex 23, Con 21, Int 20, Wis 35, Cha 26. Languages Spoken: Common, Darnassian, Thalassian, Taur-ahe. Skills: Bluff +13, Climb +9, Concentration +16, Diplomacy +17, Gather Information +13, Handle Animal +18, Heal +17, Intimidate +10, Jump +9, Knowledge (arcana) +15, Knowledge (military tactics) +10, Knowledge (nature) +9, Knowledge (religion) +15, Listen +17, Ride +22, Sense Motive +17, Spellcraft +18, Spot +17, Survival +18, Swim +10.

Feats: Brew Potion, Combat Casting, Craft Wondrous Item, Expert Rider*, Far Shot, Improved Mounted Combat, Lightning Reflexes, Martial Weapon Proficiency (composite longbow), Mounted Archery, Mounted Combat, Point Blank Shot, Precise Shot, Track, Weapon Focus (composite longbow). Spells: As a 17th-level healer.

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Typical Divine Spells Prepared (cast per day: 6/9/9/9/9/ 7/7/6/5/3; save DC 22 + spell level): 0—create water, detect magic, light, mending, purify food and drink, read magic; 1st—bane, bless, command, comprehend languages, detect undead, protection from evil, remove fear, shield of faith; 2nd—aid, augury, align weapon (good), gentle repose, lesser restoration, make whole, moonglaive*, remove paralysis; 3rd—create food and water, daylight, dispel magic, invisibility purge, remove blindness/deafness, remove curse, remove disease, searing light; 4th—death ward(x2), dimensional anchor, discern lies, divination, freedom of movement, neutralize poison, restoration; 5th—mark of justice, rejuvenation, righteous might, scrying, slay living, true seeing; 6th—greater dispel magic, harm, heroes' feast, mass bear's endurance, mass bull's strength, word of recall; 7th—destruction, greater restoration, greater scrying, holy word, refuge, resurrection; 8th—dimensional lock, discern location, greater spell immunity, holy aura; 9th—miracle, starfall*.

Domain Spells: 1st—sanctuary; 2nd—shield other; 3rd— protection from energy; 4th—cure critical wounds; 5th—mass cure light wounds; 6th—heal; 7th—regenerate; 8th—mass cure critical wounds; 9th—mass heal.

Possessions: Full plate of Elune\_X, bow of Elune\_X, amulet of natural armor +5, ring of protection +5, aerial scout (x3), tiara of Elune\_X.

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