Equipment Weapons

Shamans are trained in the following weapons at the start of play:

• One Handed Maces

Shamans can train in the following weapons once they have obtained 10 silver and have spoken to the appropriate Weapon Master.

• Two Handed Maces (with the appropriate talent)

• Two Handed Axes (with the appropriate talent)

You can find these Weapon Masters by speaking to a guard in each of the main cities of the Horde. The Weapons skills trainable at each of the cities are as follows: Orgrimmar-One Handed Axes, Two Handed Axes, and Fist Weapons, Undercity- Daggers, Thunder Bluff- Two Handed Maces.

The type of weapon you choose to employ depends greatly on your play-style, and some are of greater effect against certain opponents than others. Note that One Handed weapons such as the One Handed Mace, the One Handed Axe, the Fist Weapon, or the Dagger should always be used in tandem with a shield. One handed weapons will deal lesser damage per second than a two handed weapon of the same quality and level. Therefore to make up for the lesser damage of a one handed weapon, the shield can afford greater protection from melee damage. On the other hand the greatest damage per hit two handed weapons such as Staves, Two Handed Maces, and Two Handed Axes can be employed for those who choose to forgo greater protection for greater damage potential in melee.

In general one handed weapons will be faster than their two handed counterparts, this means that they won't be doing as much damage per hit but they will be hitting more frequently. When combating spell casters, frequent attacks will disrupt any spells that have a cast time, meaning that you will take less damage while still dealing damage. However, since spell-casters have the lowest armor rating and fewer HP than other classes they take more damage from a two-handed weapon than other classes. The other upside to not using a shield against a caster is that your armor rating will not reduce magical damage. This type of theory can be applied to other class types, but this will be discussed later.

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